Social Media und Talks
Projektvorstellung Multisensorischer Interaktionsraum
PUBLIKATIONEN
2024
Müller, M., Kammer, D., Franke, I. S. (2024). Kickstarting Application Development for Elastic Displays with Do-it-yourself Hardware Assembly Instructions. In International Conference on Advanced Visual Interfaces 2024 (AVI 2024), June 3–7, 2024, Arenzano, Genoa, Italy. ACM, New York, NY, USA, 5 pages. https://doi.org/10.1145/3656650.3656678 (to appear)
Orawetz, J., Mühlberg, F., Freitag, G., Kammer, D. (2024). Mulsemedia Recording of Real World Places for Reproduction in Replicable Immersive Environments. In International Conference on Advanced Visual Interfaces 2024 (AVI 2024), June 3–7, 2024, Arenzano, Genoa, Italy. ACM, New York, NY, USA, 3 pages. https://doi.org/10.1145/3656650.3656752 (to appear)
Stoll, E., Reiher, J., Gavali, K. J., Kammer, D. (2024). AVISAR – Adaptive Visual Assistance System using Spatial Augmented Reality for Manual Workplaces in Smart Factories. In Prototyping and Developing Real-World Applications for Extended Reality. Workshop co-located with AVI 2024,June 4, Arenzano (Genoa) Italy (to appear)
Gavali, K. J., Stoll, E., Kammer, D., von der Weth, R. (2024). Digital Inclusion and Interaction: A Qualification Tool for Digital Immigrants. In International Conference on Advanced Visual Interfaces 2024 (AVI 2024), June 3–7, 2024, Arenzano, Genoa, Italy. ACM, New York, NY, USA, 3 pages. https://doi.org/10.1145/3656650.3656738 (to appear)
Stoll, E., Ost, B., Kammer, D. (2024). Investigating the Role of Interactivity for the Aesthetic Pleasure of Information Visualization. In International Conference on Advanced Visual Interfaces 2024 (AVI 2024), June 3–7, 2024, Arenzano, Genoa, Italy. ACM, New York, NY, USA, 3 pages. https://doi.org/10.1145/3656650.3656715 (to appear)
2023
Müller, Ramian, A., Wittchen, D., Freitag, G., Kammer, D. (2023). Exploring Dynamic Vibrotactile Feedback for Layer-based Interaction on Elastic Displays. In: In Mensch und Computer 2023 (MuC '23). Association for Computing Machinery, New York, NY, USA, 406–411. https://doi.org/10.1145/3603555.3608534
Müller, M., Kammer, D. (2023). Konzepte für die Organisation von Lerninhalten und -zielen für Studierende. In: Workshop on E-Learning 2023 (to appear). http://www.htwk-leipzig.de/wel23
Kammer, D., Wacker, M. Slavík, P., Míkovec, Z. (eds). (2023). Proceedings of the 25th Bilateral Student Workshop CTU Prague and HTW Dresden - User Interfaces & Visualization. In: Qucosa, Staats- und Universitätsbibliothek Dresden (SLUB). nbn-resolving.de/urn:nbn:de:bsz:520-qucosa2-909971
2022
Müller, M., Kammer, D. (2022). Augmenting Elastic Displays with Active Vibrotactile Feedback. In: Mensch und Computer 2022 – Workshopband, 04.-07. September 2022, Darmstadt. doi.org/10.18420/muc2022-mci-ws04-359
Stoll, E., Urban, A., Ballin, P., Kammer, D. (2022). Can Explainable AI Foster Trust in a Customer Dialogue System?. In: AVI 2022: Proceedings of the 2022 International Conference on Advanced Visual Interfaces. doi.org/10.1145/3531073.3534481
Müller, Kammer, D., Grimm, L., Fabian, K., Simon, D. (2022). ReFlex Framework: Rapid Prototyping for Elastic Displays. In: AVI 2022: Proceedings of the 2022 International Conference on Advanced Visual Interfaces. doi.org/10.1145/3531073.3534482
Müller, M., Stoll, E., Krauß, A-M., Hannß, F., Kammer, D. (2022). Investigating Usability and User Experience of Layer-based Interaction with a Deformable Elastic Display. In: AVI 2022: Proceedings of the 2022 International Conference on Advanced Visual Interfaces. https://doi.org/10.1145/3531073.3531101
von der Weth, R., Ballin, P., Freitag, G., Kammer, D. (2022). Immersive Virtuelle Umgebungen als Kontext für handlungsorientiertes Lernen. In: Psychologiedidaktik und Evaluation XIV (S. 173-179). Aachen, Deutschland: Shaker Verlag. doi.org/10.23668/psycharchives.12269
Kammer, D., Müller, M. (2022). LEAC: Learning Analytics Cockpit. In: 20. Workshop on e-Learning - Tagungsband. 22. September 2022, Hochschule Zittau/Görlitz. Wissenschaftliche Berichte, Heft 137 - 2022, ISBN: 978-3-941521-33-9.. zfe.hszg.de/fileadmin/NEU/Redaktion-Zfe/Dateien/wel/wel22/Tagungsband_WeL22.pdf
Kammer, D., Müller, M. (2022). Bedarfsanalyse zur Darstellung von Daten im Bereich Learning Analytics aus Lernenden-Sicht. In: Gemeinschaften in Neuen Medien. Dresden, 06.–07.10.2022. doi.org/10.25368/2023.15
2021
Urban, A., Hick, D., Noennig, J.R., Kammer, D. (2021). With a Little Help From AI: Pros and Cons of AI in Urban Planning and Participation. In: International Journal of Urban Planning and Smart Cities (IJUPSC). doi.org/10.4018/IJUPSC.2021070102
Krauß, A.-M., Wittchen, D., Kammer, D., Freitag, G. (2021). A head-based vibrotactile compass for cyclists. In: Mensch und Computer 2021 - Workshopband. Bonn: Gesellschaft für Informatik e.V.. dl.gi.de/handle/20.500.12116/37358
Keck, M., Stoll, E., Kammer, D. (2021). A Didactic Framework for Analyzing Learning Activities to Design InfoVis Courses. In: IEEE Computer Graphics and Applications. doi.org/10.1109/MCG.2021.3115416
Kammer, D., Stoll, E., Urban, A. (2021). Experience of Teaching Data Visualization using Project-based Learning. In: VisActivities: 2nd IEEE VIS Workshop on Data Vis Activities to Facilitate Learning, Reflecting, Discussing, and Designing, held in conjunction with IEEE VIS 2021. visactivities.github.io. arxiv.org/abs/2111.04428
Hannß, F., Müller, M., Kammer, D. (2021). Designing Interfaces for Elastic Displays Using Workshop and Prototyping Methods. In: Mensch und Computer 2021 - Workshopband. Bonn: Gesellschaft für Informatik e.V.. dl.gi.de/handle/20.500.12116/37359
2020
Stoll, E., Kammer, D. (2020). Online Knowledge Base for Designing Shape-changing Interfaces using Modular Workshop Elements. In: Workshop on Visual Interface Design Methods (VIDEM 2020), held in conjunction with the International Conference on Advanced Visual Interfaces (AVI 2020). Ischia, Italy. arxiv.org/abs/2009.08761
Müller, M., Stoll, E., Büschel, L., Gehrke, S., Hannß, F., Kammer, D. (2020). Research Agenda on Designing the Future of Elastic Touch. In: Designing Digital Touch: Social and Sensory Aspects and Challenges. Workshop at EuroHaptics 2020, Leiden, Netherlands. designtouch2020.files.wordpress.com/2020/10/mueller_2.pdf
Keck, M., Kammer, D., Ferreira, A., Giachetti, A., Groh, R. (2020). VIDEM 2020: Workshop on Visual Interface Design Methods. In: AVI '20: Proceedings of the International Conference on Advanced Visual Interfaces. doi.org/10.1145/3399715.3400863
Kammer, D. (2020). The Binary Brain: Learning How to Teach Computer Science to Students of Electrical Engineering. In: Hochschuldidaktisches Zentrum Sachsen (HDS), Leipzig. nbn-resolving.org/urn:nbn:de:bsz:15-qucosa2-726840
Kammer, D., Keck, M., Gründer, T., Maasch, A., Thom, T., Kleinsteuber, M., Groh, R. (2020). Glyphboard: Visual Exploration of High-dimensional Data Combining Glyphs with Dimensionality Reduction. In: IEEE Transactions on Visualization and Computer Graphics. doi.org/10.1109/TVCG.2020.2969060
Döring, T., Droste, M., Kammer, D., Rossmy, B., Rothe, S., Schäfer, P., Wimmer, R. (2020). 13. Workshop Be-greifbare Interaktion. In: Mensch und Computer 2020 - Workshopband. dx.doi.org/10.18420/muc2020-ws121
2019
Vosough, Z., Kammer, D., Keck, M., Groh, R. (2019). Visualization approaches for understanding uncertainty in flow diagrams. In: Journal of Computer Languages. http://doi.org/10.1016/j.cola.2019.03.002
Ältere Publikationen
Eine vollständige Liste der Publikationen von Dietrich Kammer (auch vor 2019) finden Sie hier.