Social Media und Talks
Projektvorstellung Multisensorischer Interaktionsraum
PUBLIKATIONEN
2023
Müller, Ramian, A., Wittchen, D., Freitag, G., Kammer, D. (2023). Exploring Dynamic Vibrotactile Feedback for Layer-based Interaction on Elastic Displays. In: In Mensch und Computer 2023 (MuC '23). Association for Computing Machinery, New York, NY, USA, 406–411. https://doi.org/10.1145/3603555.3608534
Müller, M., Kammer, D. (2023). Konzepte für die Organisation von Lerninhalten und -zielen für Studierende. In: Workshop on E-Learning 2023 (to appear). www.htwk-leipzig.de/wel23
2022
Müller, M., Kammer, D. (2022). Augmenting Elastic Displays with Active Vibrotactile Feedback. In: Mensch und Computer 2022 – Workshopband, 04.-07. September 2022, Darmstadt. doi.org/10.18420/muc2022-mci-ws04-359
Stoll, E., Urban, A., Ballin, P., Kammer, D. (2022). Can Explainable AI Foster Trust in a Customer Dialogue System?. In: AVI 2022: Proceedings of the 2022 International Conference on Advanced Visual Interfaces. doi.org/10.1145/3531073.3534481
Müller, Kammer, D., Grimm, L., Fabian, K., Simon, D. (2022). ReFlex Framework: Rapid Prototyping for Elastic Displays. In: AVI 2022: Proceedings of the 2022 International Conference on Advanced Visual Interfaces. doi.org/10.1145/3531073.3534482
Müller, M., Stoll, E., Krauß, A-M., Hannß, F., Kammer, D. (2022). Investigating Usability and User Experience of Layer-based Interaction with a Deformable Elastic Display. In: AVI 2022: Proceedings of the 2022 International Conference on Advanced Visual Interfaces. https://doi.org/10.1145/3531073.3531101
von der Weth, R., Ballin, P., Freitag, G., Kammer, D. (2022). Immersive Virtuelle Umgebungen als Kontext für handlungsorientiertes Lernen. In: Psychologiedidaktik und Evaluation XIV (S. 173-179). Aachen, Deutschland: Shaker Verlag. doi.org/10.23668/psycharchives.12269
Kammer, D., Müller, M. (2022). LEAC: Learning Analytics Cockpit. In: 20. Workshop on e-Learning - Tagungsband. 22. September 2022, Hochschule Zittau/Görlitz. Wissenschaftliche Berichte, Heft 137 - 2022, ISBN: 978-3-941521-33-9.. zfe.hszg.de/fileadmin/NEU/Redaktion-Zfe/Dateien/wel/wel22/Tagungsband_WeL22.pdf
Kammer, D., Müller, M. (2022). Bedarfsanalyse zur Darstellung von Daten im Bereich Learning Analytics aus Lernenden-Sicht. In: Gemeinschaften in Neuen Medien. Dresden, 06.–07.10.2022. doi.org/10.25368/2023.15
2021
Urban, A., Hick, D., Noennig, J.R., Kammer, D. (2021). With a Little Help From AI: Pros and Cons of AI in Urban Planning and Participation. In: International Journal of Urban Planning and Smart Cities (IJUPSC). doi.org/10.4018/IJUPSC.2021070102
Krauß, A.-M., Wittchen, D., Kammer, D., Freitag, G. (2021). A head-based vibrotactile compass for cyclists. In: Mensch und Computer 2021 - Workshopband. Bonn: Gesellschaft für Informatik e.V.. dl.gi.de/handle/20.500.12116/37358
Keck, M., Stoll, E., Kammer, D. (2021). A Didactic Framework for Analyzing Learning Activities to Design InfoVis Courses. In: IEEE Computer Graphics and Applications. doi.org/10.1109/MCG.2021.3115416
Kammer, D., Stoll, E., Urban, A. (2021). Experience of Teaching Data Visualization using Project-based Learning. In: VisActivities: 2nd IEEE VIS Workshop on Data Vis Activities to Facilitate Learning, Reflecting, Discussing, and Designing, held in conjunction with IEEE VIS 2021. visactivities.github.io. arxiv.org/abs/2111.04428
Hannß, F., Müller, M., Kammer, D. (2021). Designing Interfaces for Elastic Displays Using Workshop and Prototyping Methods. In: Mensch und Computer 2021 - Workshopband. Bonn: Gesellschaft für Informatik e.V.. dl.gi.de/handle/20.500.12116/37359
2020
Stoll, E., Kammer, D. (2020). Online Knowledge Base for Designing Shape-changing Interfaces using Modular Workshop Elements. In: Workshop on Visual Interface Design Methods (VIDEM 2020), held in conjunction with the International Conference on Advanced Visual Interfaces (AVI 2020). Ischia, Italy. arxiv.org/abs/2009.08761
Müller, M., Stoll, E., Büschel, L., Gehrke, S., Hannß, F., Kammer, D. (2020). Research Agenda on Designing the Future of Elastic Touch. In: Designing Digital Touch: Social and Sensory Aspects and Challenges. Workshop at EuroHaptics 2020, Leiden, Netherlands. designtouch2020.files.wordpress.com/2020/10/mueller_2.pdf
Keck, M., Kammer, D., Ferreira, A., Giachetti, A., Groh, R. (2020). VIDEM 2020: Workshop on Visual Interface Design Methods. In: AVI '20: Proceedings of the International Conference on Advanced Visual Interfaces. doi.org/10.1145/3399715.3400863
Kammer, D. (2020). The Binary Brain: Learning How to Teach Computer Science to Students of Electrical Engineering. In: Hochschuldidaktisches Zentrum Sachsen (HDS), Leipzig. nbn-resolving.org/urn:nbn:de:bsz:15-qucosa2-726840
Kammer, D., Keck, M., Gründer, T., Maasch, A., Thom, T., Kleinsteuber, M., Groh, R. (2020). Glyphboard: Visual Exploration of High-dimensional Data Combining Glyphs with Dimensionality Reduction. In: IEEE Transactions on Visualization and Computer Graphics. doi.org/10.1109/TVCG.2020.2969060
Döring, T., Droste, M., Kammer, D., Rossmy, B., Rothe, S., Schäfer, P., Wimmer, R. (2020). 13. Workshop Be-greifbare Interaktion. In: Mensch und Computer 2020 - Workshopband. dx.doi.org/10.18420/muc2020-ws121
2019
Vosough, Z., Kammer, D., Keck, M., Groh, R. (2019). Visualization approaches for understanding uncertainty in flow diagrams. In: Journal of Computer Languages. http://doi.org/10.1016/j.cola.2019.03.002
Ältere Publikationen
Eine vollständige Liste der Publikationen von Dietrich Kammer (auch vor 2019) finden Sie hier.